I managed to get a two-week vacation, during which I decided to try a new game engine [Defold](https://defold.com/).
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As someone whose work experience has been primarily with large engines, I found the opportunity to explore a smaller engine like #Defold quite refreshing. Additionally, I'm excited to write in Lua again. I liked it while working at Crytek but have yet to have the chance to use it in other engines.
I’ll be doing a simple tic-tac-toe [variation](https://www.tiktok.com/@mumppaofficial/video/7356629448839417121?q=tic%20tac%20toe&t=1715240515426) for this project:
- The win condition is the same: three same marks in a row, a column, or a diagonal.
- Each player can place only three marks.
- When the player places the fourth mark, the oldest is erased.
- I want to support online play, so I’ll need some server solutions and a server to run.
- Although I have no experience in the backend, establishing a p2p connection between two players should be relatively easy.
- Client-side online gameplay is familiar to me: I’ve been working with online games for six years.
- Some simple AI and hot-seat mode.
Wish me luck and subscribe if you are interested in game dev and exploring different engines.